Name

Chad Jones

About

I got my start in video games first as a writer, but somehow ended up as a 3D artist. I'm self taught and have been working in the industry for eleven years.
I enjoy archery, role-playing game design, writing (I have authored two books), and modeling environments.

Experience

3D Car Artist

Turn 10 Studios, Redmond, WA

 Author animations for car doors, trunks, hoods, and convertible roofs

 Fix models and textures from vendors to meet real-life car specifications

 Create new textures and geometry for cars where assets are missing

 Locate and fix bugs involving models, textures, and animation

Shipped Titles: Forza 6 (XBOXONE) 2015, Forza Horizon 2 (XBOXONE) 2014, Forza 5 (XBOXONE) 2013,

3D Environment Artist

Sucker Punch LLC, Bellevue, WA

 Model city environment for an open-world game as well as props

 Model collision meshes for all items to allow main character (Cole) to crawl on them with given animations

 Author splines for Cole’s parkour to allow seamless climbing of buildings and objects

 Model world path meshes for main character, pedestrians, and enemy AI

Shipped Titles: InFamous 2 (PS3) 2011, InFamous (PS3) 2009

3D Environment Artist

Treyarch/Activision, Santa Monica, CA

 Model city environment for an open-world game as well as props and mission interiors

 Model collision meshes for all items to allow Spidey to crawl on them with given animations

 Model world path meshes for pedestrians and enemy AI

Shipped Titles: Spider-Man 3: The Movie, The Video Game (XBOX 360, PS3) 2007, Ultimate Spider-Man (PS2, XBOX, GC) 2005, Spider-Man 2: The Movie, The Video Game (PS2, XBOX, GC) 2004, NHL2K3 (PS2) 2002

Specialties

  • 3D Environment Art
  • Texturing

Skills

  • Cs5 Photoshop
  • Maya
  • 3DStudio Max